This is an SSE port of frogf's Interesting NPCs Zora Customizer, created with frogf's permission. Voice acting is fine overall, some are great and others are not so great. Details: System: FAST. It adds some nice quests, "super followers" similar to Inigo, some good regular followers, and a lot of talkative npcs to make Skyrim a bit more lively. Make a request of your favorite mod, A conversion, Or a completely new idea! In addition, all NPCs added to the game possess high-quality custom voice acting. Open the mods page and drag and drop the Interesting NPCs archive into the Drop File(s) box at the bottom of that page. Edited by Qwinn, 19 July 2018 - 04:40 AM. Interesting NPCs for SSE is taken down from the Nexus, is there a reason? Interesting NPC's as Followers with EFF - posted in Skyrim Mod Talk: I have a problem while running Interesting NPCs and EFF together. 32 second load time - Interesting NPCs v3.42, .BSA version: ca. Make a Request! If you can spare two clicks, thanks! Tweets from https://twitter.com/3DNPC/lists/friends-of-the-show I dont see much talk of it anywhere on the internet, for anyone that uses it, how well is it functioning? There’s over 250 of them, including marriage prospects, followers and quest givers. PC SSE - Discussion. I don't remember any being terrible. Are we not allowed to use it anymore, or do we have to download it from Beth Net or something? Open cities patch for Interesting NPCs SSE alpha? Click on that button to install Interesting NPCs. from looking at the authors website, it doesnt pack into a BSA properly, so its looots of loose files. - Interesting NPCs v3.42, loose file version: ca. It’s not gonna happen due to the size restrictions placed on Xbox mods. Interesting NPCs is packed with new characters scattered all over Skyrim, each with their own background, schedule and branching dialogue. Interesting npcs is great. Interesting NPCs is a mod made for The Elder Scrolls V: Skyrim, developed by Kris Takahashi. So, let’s first talk about the mammoth in the room, a console port. Anyone using interesting NPC'S for SSE? My entire SSE installation is on a 960 EVO NVMe SSD, 500 gb. (Currently no OC.) If you enjoy this mod but can only spare the time to hit the Endorse button once, do it on his page. One of the options will lead to the EFF menu opening when I speak with the follower again, while the other goes with the vanilla Skyrim system. PC SSE - Request There exists an Open Cities patch for INPCs on classic edition, however I attempted to port the patch over to SSE by saving the esp (probably more to it than that) and understandably, I did not get the same results of the patch in classic. 14 second load time. The Request Center. Check out the NEW Request Center! Vortex will copy the archive to the Skyrim SE downloads folder. Whenever I recruit a follower from Interesting NPCs, I am presented with two options of Follow me, I need your help. - posted in Skyrim Special Edition Mod Talk: Anyone? The GPU isn't relevant here, but the CPU is a next-to-last generation i7 CPU. Interesting NPCs. Looks like the author of Interesting NPCs has taken it down from the Nexus over some kind of argument. Interesting NPCs and Amazing Follower Tweaks PC SSE - Help I just made the jump to SE for the first time and I'm running into an old problem that once plagued me in LE, but my old fix doesn't work anymore. The limit for an individual mod is 1GB, and Interesting NPCs is close to 3GB unzipped, so until that gets raised, it won’t be on consoles. Can we not use it anymore? It integrates new NPCs and quests with the Vanilla NPCs and quests, while staying lore-friendly. In the mods list will appear a blue "Never Installed" button for Interesting NPCs. Here is an alpha version of Interesting NPCs for SSE.